

LIGHT
3Aurkus, Lightsworn Druid
ATK:
1200
DEF:
1800
Neither player can target "Lightsworn" monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.


DARK
4Beiige, Vanguard of Dark World
ATK:
1600
DEF:
1300
If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


LIGHT
4Blue Thunder T-45
ATK:
1700
DEF:
1000
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.


DARK
3Broww, Huntsman of Dark World
ATK:
1400
DEF:
800
If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


DARK
4Brron, Mad King of Dark World
ATK:
1800
DEF:
400
When this card inflicts battle damage to your opponent: You can discard 1 card.


DARK
1Ceruli, Guru of Dark World
ATK:
100
DEF:
300
If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.


WIND
8Cloudian - Eye of the Typhoon
ATK:
3000
DEF:
1000
This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack, change the battle positions of all face-up monsters, except "Cloudian" monsters.


WATER
1Cloudian - Ghost Fog
ATK:
0
DEF:
0
This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.


WATER
5Cloudian - Nimbusman
ATK:
1000
DEF:
1000
This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.


WATER
1Cloudian - Sheep Cloud
ATK:
0
DEF:
0
When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a "Cloudian" monster.


WATER
4Cloudian - Storm Dragon
ATK:
1000
DEF:
0
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.


WATER
4Cloudian - Turbulence
ATK:
800
DEF:
0
This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 "Cloudian - Smoke Ball" from your Deck or from either player's Graveyard.


LIGHT
6Cybernetic Magician
ATK:
2400
DEF:
1000
You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.


DARK
8Dark Nephthys
ATK:
2400
DEF:
1600
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.


EARTH
5Earth Armor Ninja
ATK:
1600
DEF:
1200
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).


DARK
4Fusion Devourer
ATK:
1400
DEF:
1200
When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.


EARTH
8Gaia Plate the Earth Giant
ATK:
2800
DEF:
1000
You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


LIGHT
4Garoth, Lightsworn Warrior
ATK:
1850
DEF:
1300
Each time a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect.


EARTH
4Gem-Knight Emerald
ATK:
1800
DEF:
800
You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.


EARTH
1Gem-Knight Lazuli
ATK:
600
DEF:
100
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


LIGHT
1Golden Ladybug
ATK:
0
DEF:
0
During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


LIGHT
6Gragonith, Lightsworn Dragon
ATK:
2000
DEF:
1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.


DARK
2Gren, Tactician of Dark World
ATK:
300
DEF:
500
If this card is discarded to the Graveyard by a card effect: Target 1 Spell/Trap Card on the field; destroy that target.


LIGHT
4Jain, Lightsworn Paladin
ATK:
1800
DEF:
1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.


FIRE
4Jurrac Guaiba
ATK:
1700
DEF:
400
If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.


FIRE
6Jurrac Herra
ATK:
2300
DEF:
1500
When a Defense Position "Jurrac" monster you control, except "Jurrac Herra", is destroyed by battle and sent to the GY: You can Special Summon this card from your hand or GY.


FIRE
4Jurrac Iguanon
ATK:
1700
DEF:
700
If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.


FIRE
3Jurrac Ptera
ATK:
800
DEF:
1500
If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.


FIRE
2Jurrac Stauriko
ATK:
500
DEF:
400
If this card is destroyed by battle: Special Summon 2 "Jurrac Tokens" (Dinosaur/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a "Jurrac" monster.


FIRE
9Jurrac Titano
ATK:
3000
DEF:
2800
Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.


DARK
2Kahkki, Guerilla of Dark World
ATK:
300
DEF:
500
If this card is discarded to the Graveyard by a card effect: Target 1 monster on the field; destroy that target.


LIGHT
6Kaiser Glider
ATK:
2400
DEF:
2200
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.


DARK
6Latinum, Exarch of Dark World
ATK:
1500
DEF:
2400
If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK.


DARK
6Lich Lord, King of the Underworld
ATK:
2400
DEF:
1200
If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card effect and sent to the GY: Add this card from your GY to your hand.


LIGHT
4Lyla, Lightsworn Sorceress
ATK:
1700
DEF:
200
You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


DARK
6Mind on Air
ATK:
1000
DEF:
1600
Your opponent must play with their hand revealed.


DARK
5Mist Archfiend
ATK:
2400
DEF:
0
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.


EARTH
4Nanobreaker
ATK:
1600
DEF:
1800
If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.


LIGHT
8Phantom Dragon
ATK:
2300
DEF:
2200
When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.


DARK
7Reign-Beaux, Overlord of Dark World
ATK:
2500
DEF:
1800
If this card is discarded from your hand to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control.


LIGHT
4Sage of Stillness
ATK:
1400
DEF:
1000
If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.


DARK
2Scarr, Scout of Dark World
ATK:
500
DEF:
500
When this card is destroyed by battle and sent to the Graveyard: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.


EARTH
4Shien's Daredevil
ATK:
1600
DEF:
1000
When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.


LIGHT
3Shire, Lightsworn Spirit
ATK:
400
DEF:
1400
This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.


DARK
4Snoww, Unlight of Dark World
ATK:
1700
DEF:
0
If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


EARTH
3Spell Striker
ATK:
600
DEF:
200
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.


DARK
2Vengeful Shinobi
ATK:
400
DEF:
800
When this face-up Attack Position card is targeted for an attack: Draw 1 card.


FIRE
3Volcanic Blaster
ATK:
1200
DEF:
600
When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck.


FIRE
8Volcanic Doomfire
ATK:
3000
DEF:
1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.


FIRE
5Volcanic Hammerer
ATK:
2400
DEF:
1500
Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.


FIRE
4Volcanic Rocket
ATK:
1900
DEF:
1400
When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.


FIRE
1Volcanic Shell
ATK:
100
DEF:
0
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.


LIGHT
2Rinyan, Lightsworn Rogue
ATK:
100
DEF:
100
FLIP: Target 1 "Lightsworn" monster in your Graveyard; shuffle that target into your Deck, then draw 1 card.


EARTH
7Gem-Knight Citrine
ATK:
2200
DEF:
1950
1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.


EARTH
9Gem-Knight Master Diamond
ATK:
2900
DEF:
2500
3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.


EARTH
7Gem-Knight Prismaura
ATK:
2450
DEF:
1400
1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.


EARTH
6Gem-Knight Ruby
ATK:
2500
DEF:
1300
"Gem-Knight Garnet" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


EARTH
5Gem-Knight Seraphinite
ATK:
2300
DEF:
1400
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


EARTH
6Gem-Knight Topaz
ATK:
1800
DEF:
1800
"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


EARTH
4Gem-Knight Amber
ATK:
1600
DEF:
1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.


EARTH
4Gem-Knight Sardonyx
ATK:
1800
DEF:
900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.


FIRE
5Aitsu
ATK:
100
DEF:
100
He seems to be very unreliable, but he might have incredible potential.


WATER
1Cloudian - Smoke Ball
ATK:
200
DEF:
600
Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.


EARTH
7Gem-Knight Crystal
ATK:
2450
DEF:
1950
A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.


EARTH
4Gem-Knight Garnet
ATK:
1900
DEF:
0
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.


EARTH
4Gem-Knight Tourmaline
ATK:
1600
DEF:
1800
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.


DARK
4Opticlops
ATK:
1800
DEF:
1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.


WIND
4Sky Scout
ATK:
1800
DEF:
600
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.


WIND
3Soitsu
ATK:
0
DEF:
0
Apparently totally unreliable, he wonders if he has incredible potential.


FIRE
1Volcanic Rat
ATK:
500
DEF:
500
This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.


EARTH
4Doitsu
ATK:
100
DEF:
200
Once per turn, you can equip this card to a "Soitsu" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 2500 ATK. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)


WATER
10Koitsu
ATK:
200
DEF:
100
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)


Spell
ContinuousBlaze Accelerator
You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.




Spell
ContinuousCloudian Squall
During each of your Standby Phases, place 1 Fog Counter on every face-up monster.


Spell
EquipCursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


Spell
ContinuousDark World Grimoire
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target.


Spell
NormalDark World Lightning
Target 1 Set card on the field; destroy that target, then discard 1 card.


Spell
QuickDiamond-Dust Cyclone
Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it.


Spell
QuickFog Control
Tribute 1 face-up "Cloudian" monster you control. Place 3 Fog Counters on 1 face-up monster.


Spell
QuickForbidden Dress
Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.


Spell
NormalGolden Bamboo Sword
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


Spell
NormalLucky Cloud
During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.


Spell
NormalParticle Fusion
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.


Spell
FieldRealm of Light
Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter on this card. If this card would be destroyed by a card effect, remove 2 Shine Counters from this card instead.


Spell
ContinuousShien's Dojo
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


Spell
ContinuousSummon Cloud
Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or from either player's Graveyard. If you Special Summon a monster from the Graveyard with this effect, destroy this card.


Spell
FieldTemple of the Six
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.


Spell
ContinuousTri-Blaze Accelerator
Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack during this turn if you do.


Trap
NormalAlchemy Cycle
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.


Trap
ContinuousDark Smog
Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster, and if you do, banish that target.


Trap
NormalFragment Fusion
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase.


Trap
NormalGhosts From the Past
Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn.


Trap
ContinuousLight Spiral
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.


Trap
NormalPyroxene Fusion
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)


Trap
NormalRain Storm
Select 1 "Cloudian" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect: ● 1000 points: Destroy 1 Spell or Trap Card your opponent controls. ● 2000 points: Destroy 2 cards your opponent controls.


Trap
ContinuousRelease from Stone
Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


Trap
NormalSix Strike - Thunder Blast
Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. ● Target 1 monster your opponent controls; destroy that target. ● Target 1 card your opponent controls; return that target to the hand.


Trap
NormalThe Forces of Darkness
Target 2 "Dark World" monsters in your Graveyard; add those targets to your hand.


Trap
NormalVolcanic Recharge
Return up to 3 "Volcanic" Monster Cards from your Graveyard to your Deck.








































































































